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I unzipped NovelMaker, and then opened Unity and attempted to add it as a plugin. I'm pretty sure Unity was expecting a "[something].unitypackage" file, and there isn't one. So one of us is doing something wrong...

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hmmmm in package manager you add a new package and select the json file. Even though the plugin its functional it´s still in early development. I will probably create and add a user manual next week c: